package test;

/*
 *      @(#)TextureModeApp.java 1.0 99/04/15
 *
 * Copyright (c) 1996-1999 Sun Microsystems, Inc. All Rights Reserved.
 *
 * Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
 * modify and redistribute this software in source and binary code form,
 * provided that i) this copyright notice and license appear on all copies of
 * the software; and ii) Licensee does not utilize the software in a manner
 * which is disparaging to Sun.
 *
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
 * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
 * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
 * LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
 * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
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 */

import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.Font;
import java.awt.Frame;

import javax.media.j3d.Background;
import javax.media.j3d.BoundingSphere;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import javax.media.j3d.TextureAttributes;
import javax.vecmath.Color3f;

import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.Text2D;
import com.sun.j3d.utils.universe.SimpleUniverse;

public class TextureModeApp extends Applet {

	public BranchGroup createSceneGraph() {

		// Create the root of the branch graph
		BranchGroup objRoot = new BranchGroup();
		TextureAttributes textureAttrib = null;

		Text2D modulateText = new Text2D("Modulate",
				new Color3f(1.0f, 0.7f, 0.7f),
				"Helvetica", 24, Font.ITALIC);
		textureAttrib = modulateText.getAppearance().getTextureAttributes();
		if (textureAttrib == null) {
			System.out.println("creating attrib for modulate");
			textureAttrib = new TextureAttributes();
			modulateText.getAppearance().setTextureAttributes(textureAttrib);
		}
		textureAttrib.setTextureMode(TextureAttributes.MODULATE);

		Text2D decalText = new Text2D("Decal",
				new Color3f(0.7f, 0.7f, 1.0f),
				"Helvetica", 24, Font.ITALIC);
		textureAttrib = decalText.getAppearance().getTextureAttributes();
		if (textureAttrib == null) {
			System.out.println("creating attrib for decal");
			textureAttrib = new TextureAttributes();
			decalText.getAppearance().setTextureAttributes(textureAttrib);
		}
		textureAttrib.setTextureMode(TextureAttributes.DECAL);

		Text2D blendText = new Text2D("Blend",
				new Color3f(0.7f, 1.0f, 0.7f),
				"Helvetica", 24, Font.ITALIC);
		textureAttrib = blendText.getAppearance().getTextureAttributes();
		if (textureAttrib == null) {
			System.out.println("creating attrib for blend");
			textureAttrib = new TextureAttributes();
			blendText.getAppearance().setTextureAttributes(textureAttrib);
		}
		textureAttrib.setTextureMode(TextureAttributes.BLEND);

		Text2D replaceText = new Text2D("Replace",
				new Color3f(1.0f, 1.0f, 1.0f),
				"Helvetica", 24, Font.ITALIC);
		textureAttrib = replaceText.getAppearance().getTextureAttributes();
		if (textureAttrib == null) {
			System.out.println("creating attrib for replace");
			textureAttrib = new TextureAttributes();
			replaceText.getAppearance().setTextureAttributes(textureAttrib);
		}
		textureAttrib.setTextureMode(TextureAttributes.REPLACE);

		objRoot.addChild(modulateText);

		Background backg = new Background();
		backg.setColor(0.4f, 0.4f, 1.0f);
		backg.setApplicationBounds(new BoundingSphere());
		objRoot.addChild(backg);

		return objRoot;
	} // end of CreateSceneGraph method

	public TextureModeApp() {
		setLayout(new BorderLayout());
		Canvas3D canvas3D = new Canvas3D(null);
		canvas3D.setStereoEnable(false);
		add("Center", canvas3D);

		BranchGroup scene = createSceneGraph();

		// SimpleUniverse is a Convenience Utility class
		SimpleUniverse simpleU = new SimpleUniverse(canvas3D);

		// This will move the ViewPlatform back a bit so the
		// objects in the scene can be viewed.
		simpleU.getViewingPlatform().setNominalViewingTransform();

		simpleU.addBranchGraph(scene);
	} // end of TextureModeApp (constructor)

	// The following allows this to be run as an application
	// as well as an applet

	public static void main(String[] args) {
		System.out.println("TextureModeApp.java - a demonstration of Text2D in Java 3D");
		// System.out.println("The scene is of a rotating Text2D object.");
		// System.out.print("If you don't have a 3D card, it may take a few seconds ");
		// System.out.println("before you see anything.");
		System.out.println("The Java 3D Tutorial is available on the web at:");
		System.out.println("http://www.sun.com/desktop/java3d/collateral");
		Frame frame = new MainFrame(new TextureModeApp(), 512, 64);
	} // end of main (method of TextureModeApp)

} // end of class TextureModeApp
